FIGR / UI TEMPLATE

Player Profile

Player profile with rank, stats, achievements, match history, characters, loadouts, badges, social connections, and competitive progression.

This detail reference covers gaming. Its sample screen includes Season 18 ranked and Tournament finalist and the Invite to party action. Adapt its workflow to your product and design system.

Player Profile

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At a glance

Screen

Detail

Primary action

Invite to party

Pattern

Player Profile detail

State

Default, loading, empty, error, permission, success

Design system

Adaptable product UI theme

What this screen helps with

The player profile screen supports “Invite to party” while keeping profile and matches in view. It should show the current state even when data is missing or access is restricted.

What to look for

  • Primary action: Invite to party
  • Main area: Profile brings the user to the relevant workflow
  • Related area: Matches keeps nearby context accessible
  • Rank: Diamond II in the sample screen
  • Win rate: 58% in the sample screen
  • Example 1: Season 18 ranked
  • Example 2: Tournament finalist
  • Input: Player

States to consider

  • Default: Show the main workflow and its available next step
  • Loading: Preserve the page structure and explain what is still loading
  • Empty: Say why there are no records and offer a clear first action
  • Error: Explain what failed, keep entered work, and allow retry
  • Access: Show which actions require a role or permission
  • Success: Confirm the result after Invite to party and say what happens next

Where it fits

Profile → Matches → Invite to party → Review result

Patterns in this screen

Player Profile detail, Profile, Matches, permission handling, error recovery

UX choices to review

Keep the primary record and next action visible while people explore details

In this example, Season 18 ranked is one of the records worth checking. Keep the sample data clearly separate from a live system.

Place ownership, progress, and related information beside the current task

Show the history and permission context that explain a change

Try a similar screen in Figr

Design a player profile screen for an existing gaming product. Use our actual design system, components, and content rules. Cover Profile and Matches, include believable records such as Season 18 ranked, and make "Invite to party" easy to find. Map empty, loading, error, permission, and success states. Keep the result editable in Figma.

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